HAPPY GAME SWITCH SOFTWARE
Local wireless multiplayer requires one console and one copy of the software per player. **Up to eight people can play together on one island via local wireless or online play. One Nintendo Switch and one copy of the game is required for each unique island. Please note: only one island can exist per Nintendo Switch console, irrespective of the number of users registered to or copies of the game used on one console. Up to 8 players registered as users on a Nintendo Switch console can live on one shared island, and up to four residents of one island can play simultaneously on one console. Additional controllers (sold separately) may be required. *Local multiplayer requires one compatible controller per player. The world of Animal Crossing is welcoming to all, so please don't include personal info or offensive words when choosing island and player names. These names can be seen by others during local/online play, and for that reason these names are subject to moderation. Review copy of game provided by publisher.Once finalised, island names and primary player names cannot be changed.
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In short, Happy Game is good, people should play it, but wait for a sale. Any fan of Amanita will definitely find joy in this new direction for the studio but will maybe be let down in comparison to past titles’ puzzles. I think most people will be disappointed with its short play time and easier puzzles. I’m not sure whether to recommend Happy Game or not. A click to walk or keyboard control system would have been preferred. The other problem was that character movement is done by clicking on the character and dragging him which will accidentally take whatever item he is holding at times. I would pay ten dollars because I like the studio, but for most people I think a sale is when I would recommend it. Even when compared to other games from Amanita, I think Happy Game is asking a bit much. I think the price is pretty high for what this game is, which is a visually compelling but fairly easy point and click adventure. I can’t exactly explain why, maybe it was the lack of sound effects, maybe it was the music, maybe it was the design itself, but something made me feel extremely uncomfortable and that is where Happy Game succeeds, and this isn’t even one of the violent and bloody segments. This disturbing looking teddy bear danced with fire to a tune that slightly sounds out of key and it made the hair on my arms stand on end. I don’t want to dive into too much because the game is so short, so I will share something early on that still bothers me and made me want to buy the eerie score from DVA who have previously worked with Amanita. I went through a variety of emotions, but fear was something I never felt. I sort of played the game in disgust at times too. The design of some of the monstrous beings is visually interesting, but still just off enough. It doesn’t come off as humorous like, say Happy Tree Friends.
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Happy Game is very disturbing, with graphic imagery like slicing cartoon characters apart in high detail. If anyone goes in expecting scary moments, they are going to be highly disappointed. It takes place in three artistically varied nightmares and the overall experience took me two and a half hours to do everything (achievements included), so don’t expect anything too engrossing but I think it’s a good time. Happy Game is the story about a little boy escaping his nightmares. Graphic violence, disturbing imagery, and things that I definitely could see traumatizing a child. Happy Game is a disturbing point and click game that I would not recommend for kids. Sure, there were things that could be deemed “scary” in contrast to the games in which they resided, but I don’t think I would say the games were ever not safe for kids. There’s always been a kind, albeit weird, atmosphere in their games as if I were playing a point and click adventure of a children’s cartoon.